The World Of Computer Gaming High Stakes And Intense Competition

The World Of Computer Gaming High Stakes And Intense Competition



The world of​ computer gaming,​ high-stakes and intense competition
Multiplayer games and tournaments are now offering cash prizes,​ adding to​ the​ thrill of​ competing .​
To participate,​ a​ valid credit card or​ paypal account is​ required .​
And,​ a​ player must live in​ a​ state or​ country that has no laws against online gaming for money .​
Sites which promote such activities are: www.worldwinner.com and www.arkadium.com
Gaming leagues are becoming professional and organize competitions where cash prizes are worth over US$ 100,​000 in​ cash .​
These events are seen as​ business and marketing development opportunities .​
Hardware manufacturing giants like Intel sponsor gaming clans and see gaming world-wide as​ a​ profitable avenue for promoting their products .​
High-stake gaming competitions are popular,​ but the​ real fights occur behind the​ scenes,​ where companies spend millions trying to​ get their technology directly into the​ hands of​ gamers
Professional gaming has taken the​ world by storm and,​ LAN competitions are high-stake tournaments with a​ few gamers earning a​ living just competing .​
a​ professional gamer with a​ sponsorship plan in​ place can earn up to​ US$ 500,​000 per year .​
Cyberathlete,​ Professional League,​ Gamecaster,​ Global gaming League,​ are some of​ the​ organizations that host competitions .​
The first professional gaming league was set up in​ 1997 and today the​ competitions are not just televised but covered by major publications and newspapers .​
MTV,​ CNN,​ESPN,​ USA Network,​ ABC World News Today,​ FOX,​ WB and others telecast the​ events live .​
Gamers from all walks of​ life train intensely to​ become virtual world champions,​ winning brings fame,​ money,​ as​ well as​ recognition .​
And,​ since 2001 the​ World Cyber Games are held in​ a​ different country each year .​
The prize in​ 2004 was worth US$ 400,​ 000 and competitors played: FIFA Soccer 2004,​ Need for Speed,​ Underground,​ Star-Craft,​ Brood War,​ Unreal Tournament 2004,​ Dawn of​ war,​ Dead or​ Alive Ultimate,​ and Halo 2 .​
Gaming is​ serious; it​ is​ about quick thinking,​ intense practice,​ team work,​ interaction with other players,​ and understanding technology at​ its best .​
Gamers have to​ be on​ their toes,​ keep abreast with new launches,​ changes,​ patches,​ cheats,​ and more .​
According to​ online gaming expert Psychologist Professor Mark Griffiths,​ online gaming addiction for a​ small minority is​ a​ real phenomenon and people suffer the​ same symptoms as​ traditional addictions .​
They are the​ types of​ games that completely engross the​ player .​
They are not games that you can play for 20 minutes and stop .​
If you are going to​ take it​ seriously,​ you have to​ spend time doing it
That gaming is​ taken seriously is​ confirmed,​ many major colleges are offering minor as​ well as​ major courses in​ game design,​ animation,​ cognition and gaming,​ computer music,​ psychology of​ play and more .​
RPI,​ the​ Pratt Institute,​ University of​ Colorado,​ the​ Art Institute of​ Phoenix,​ the​ University of​ Washington,​ and the​ University of​ Pennsylvania are among those that have programs in​ computer graphics and game technology .​
They are set to​ become a​ feeder system for the​ US$ 10 billion a​ year game industry.




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