The Toys Games Scenario

The Toys Games Scenario



Are the​ regular Toys & Games facing a​ serious threat from Internet and multimedia games? Let us dwell into this issue and find out…

The latest in​ the​ realm of​ Toys & Games are multimedia games that offer multiple options. There are newer kinds of​ multimedia games introduced now and then,​ hence the​ variety available is​ vast,​ and so it​ suits varied preferences. Apart from multimedia games,​ Internet is​ also fast substituting the​ regular toys & games.

Thus,​ the​ popularity of​ the​ regular Toys & Games is​ threatened as​ Internet and multimedia games are gradually but steadily emerging as​ a​ popular medium of​ entertainment for kids of​ the​ new generation. the​ kids in​ the​ age group of​ 8-13 seem to​ prefer Internet and multimedia games in​ comparison to​ the​ normal toys and games available.

Moreover,​ it​ is​ alarming to​ note that this trend is​ gaining pace steadily because computers are becoming commonplace in​ the​ modern homes of​ today.

However,​ Mr. Burjiz Mukerji from Mukerji Exports feels that this is​ a​ short-lived trend and since using the​ computer for long hours is​ strenuous,​ he thinks that ultimately the​ regular toys and games will be the​ preferred choice of​ the​ tiny tots. in​ addition,​ that in​ the​ end the​ regular toys and games will appeal to​ the​ children because of​ the​ strain free entertainment that they provide.

This threat is​ to​ a​ certainty extent balanced by the​ upcoming positive trend of​ many toys & games companies venturing into the​ educational toys & games bandwagon. More and more companies are following this trend and that is​ a​ boon for the​ little ones as​ they can learn as​ they play thus providing the​ kids with education as​ well as​ entertainment. the​ multimedia companies are also not far behind in​ keeping up this trend and companies like Times Multimedia have introduced many a​ games with educational value.

Thus,​ we​ can conclude that the​ regular toys & games are facing healthy competition from the​ multimedia games and Internet and that in​ the​ course of​ time,​ even if​ computers become commonplace,​ the​ regular toys and games will be in​ healthy co-existence with Internet and multimedia games.




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